Rotoscoping
Rotoscoping
Group Experimental Animation
For our rotoscoping project, we decided at first to have a theme of 'Rock, Paper, Scissors' as a way of including our limbs in the animation. We wanted to do more than a simple hand fight and so we decided to incorporate a video-game style of fight sequence. We used a paper background and paper 'health bars' and cut them down to imitate our object losing health when they're defeated.
While shooting our sequence, the camera traveled quite far towards the end which is unfortunately unfixable in editing without cutting off our scene.
When we completed shooting our sequence and it was time for editing, I had a difficult time with my group. I understand that group work comes with challenges, and I did my best to encourage participation. However, I had a particularly difficult time with the unresponsiveness of the group and received input from only one person, which made the entire editing process unevenly distributed and largely ignored rather than a meaningful collaborative experience.
If I could make any changes, I would first start by securing each piece of easily moved paper to the background as we forgot that crucial aspect of stopmotion. Next, I would fully secure the tripod and use a hand remote to take each frame without touching the camera to prevent the camera moving at all. I would also try to make the animation more dynamic by including more visually stimulating action rather than relying on audio.
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